JellyBlob
Grow a wobbly jelly, trap rivals with your trail and go Supernova in a shared pond.
Most of them play right in your browser.
GamesByAI is a curated directory of games people built with Claude Code, Cursor, Codex and other AI tools. We review each one before it's listed, and most of them play right in your browser with nothing to install.
Latest submissions
Games whose creators link here from their own page take turns in this row, with a new mix every day, and being in it doesn't change a game's rating or rank.
Grow a wobbly jelly, trap rivals with your trail and go Supernova in a shared pond.
Grow a tribe into an empire across Earth, the Solar System and the Galaxy.
Carry a paper lantern and pull a sky island back together out of glowing dust.
Player ratings set the order, on top of the score each game starts with.
Crawl through a deleted AI's mind, recovering memories and escaping the Architect.
Race through a haunted grocery store at rocket speed, grabbing items as you go.
Fly a first-person spacecraft and dogfight other pilots online
Descend alone beneath the Antarctic ice and uncover what waits below in ASCII.
Catch spirits, feed the shrine, and fend off the obelisk in co-op waves.
Explore a small shared world and relax together while an apocalypse looms.
Climb toward the Black Tower while sneaking past guards who watch the city.
Command British or German forces in a real-time battle across 1940 Kent.
We shuffle the top-ranked half of the list with today's date and show the game that lands first, so nobody picks it by hand and there's a new one every day.
More of what we added lately, newest first.
Trace neighboring letters on a grid to spell words before the timer runs out.
Wash and brush muddy little animal patients in your own vet clinic.
Race your coworkers down an office track, dodging obstacles and dismissing phone calls.
Splash lime ink over a harbor pier and paint more of it than four bots in three minutes
Sail your own pirate sloop, dig up buried gold, and haul it home.
Run and shoot across a sun-baked desert, with a friend able to drop in.
Learn to fish from Old Finn while you wander a seaside village and chat with its locals.
Fix cars in first person to hit daily quotas, or the landlord takes your shop.
These are new games from the last month that don't have three votes yet, in a new order every day so each one gets seen.
Build a cozy tropical island city from a single Town Hall and collect coins.
Mine asteroids, upgrade your ship, and fight rivals in dangerous space zones.
Play Ayo, the West African seed-sowing board game, in a 3D setting.
Dodge and shoot through asteroid fields, alone or with a friend on the same screen.
Outlast seven AI rivals on a neon arena that cracks apart with every collision.
Run from an evil clown that eats you if you slow down.
Build and launch an AI data center into orbit in a space-agency simulation.
Race and fight on gravity-defying tracks until you're the last rider alive.
Most games here say which AI their creator used, so you can start from the model, the tool or just the kind of game you like.
Our guides take you through it step by step, using games we list and each tool's own docs.
To make a game with AI, describe one change, play it and fix what feels wrong. Seven steps, from picking a tool to a link you can send a friend.
Read it
Vibe coding a game means an AI writes the code while you steer by playing it. We walk through a method, then show what games in our catalog look like.
Read it
Claude Code game development, step by step. Set up a folder, prompt one mechanic, let Claude test it in Chrome, then publish a game your friends can play.
Read it
A 3D game made with AI starts with a Three.js scene, a camera and controls. Add physics and models after that, without slowing the browser down.
Read it
These ten prompts take a game made with AI from a first brief to a bug fix, and they follow what the tools' own docs say makes a prompt work.
Read it
The best AI for game development depends on your plan, so we compare Claude Code, Codex, Cursor, Lovable, Antigravity and Bolt using 570 games.
Read itWe write about the games and the people who made them, and every so often we count everything we list to see what turns up.
Guide · 18 min
In Dustlight you're a small paper-lantern spirit on a sky island at night, and the embers you find pull its landmarks back together out of drifting dust. We built that world from Gaussian splats in Blender 5.3, starting from drawings Codex made, and none of it came from a scan.
Jams · 7 min
Rogue Memory turned Ghost in the Machine into a first-person maze where you play a deleted AI, and Plug & Prosper made Charge a puzzle about power. Four editions of Focaccai's jam have left four pretty different winners.
Data · 8 min
Yes, and not only shooters. AI-made games already put people on one boss, one farm, one mountain and one choir, and even the Vibe Jam 2026 winner, a capybara food courier, has an online mode.
Send us the link and tell us which AI built it. We review every submission, and once your game's listed it gets its own page, ratings from players and a spot in the rankings.
It's a game where an AI model wrote most of the code while a person directed it. Every game page here says which models and tools were used and how much of the code AI wrote, going by the creator's own account.
We review every game before it goes live, and it has to load, have a real gameplay loop, be mostly AI-made and be safe. The editorial policy has the full list of rules.
Players rate games from 1 to 5 stars, and those ratings decide the rankings. To keep a couple of early votes from pushing a new game straight to the top, every game starts with the weight of 10 votes, set by its jam placement or the middle of the ranked jam games.
Send it in through the submit page. We review every submission, and once a game's approved it goes live within minutes.