Bearzerk!

Hold out from dawn to nightfall as a gummy bear while a candy swarm grows around you.

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Play Bearzerk!

Checked working on Oct 10

This one isn't listed for phones.

  • WASD / arrow keys move, or hold the left mouse button
  • Space / right-click jump
  • Esc / P pause

The game keeps the Esc key, so leave with this button.

Open on the creator's site

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About the game

Play a see-through gummy bear on a candy planet, from sunrise to the final boss that rises at nightfall. Your weapons fire on their own while the planet's candy creatures close in from every side, more of them every minute.

22 weapons, each with an evolution, plus two unions that fuse a pair of maxed weapons. 22 passives. Four candy biomes with rivers of syrup, caramel or soda. Eight bosses, four in each run, one every five minutes. Golden Gumdrops to chase down and a herd of Mallow Bison that tramples the swarm. Six bear flavors, each with its own starting weapon. A Candy Shop for upgrades between runs, a Codex and a Daily World.

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Move with WASD or the arrow keys, or hold the left mouse button to walk toward the cursor. Jump with Space or a right-click to clear shockwave rings. Pick an upgrade every time you level up. Max a weapon while you hold its matching passive, then open a Candy Box to evolve it. Stand in a Candy Altar's circle for a few seconds to claim its boon.

Play it in a desktop browser for now, since it isn't built for phones yet.

It ranks #228 of 571 games all-time. How rankings work

Something wrong with this game?

You can also email us at hello@gamesbyai.win and tell us what you found.

How it was made

Source: GamesByAI's own build notes: we made the game. Evidence: the creator's own account.

Added
New
Code by AI
All of it
AI provider
Anthropic, OpenAI
AI tools
Claude Code, Codex
Engine
Three.js
Players
Single player

Special thanks to buak, whose Swarmfall heavily inspired its balance, weapons and passives.

Made with Claude Opus 5.5 in the Claude app. Codex on GPT-6 Astra did code review, bug testing, image generation and early model work.

— GamesByAI
Make one like itClaude Code game development, from start to finish

Controls

  • Keyboard
  • Mouse
  • Gamepad
  • WASD / arrow keys move, or hold the left mouse button
  • Space / right-click jump
  • Esc / P pause
  • Gamepad left stick to move, A to jump

Screenshots

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Questions

Who made Bearzerk!?

GamesByAI made it. They also made Dustlight. Their profile here lists both games. You can find them on X as @GamesByAI.

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