How to make a 3D game with AI: a Three.js guide
How to make a 3D game with AI: engine, camera, physics, models and speed for a browser game, with data from the 274 3D games we list.
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How to make games with AI, which tools to use, and what the games in our catalog say about them. Every guide cites its sources and shows real games made the same way.
The tool-neutral basics: from first prompt to published game.
How to make a 3D game with AI: engine, camera, physics, models and speed for a browser game, with data from the 274 3D games we list.
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How to make a game with AI in seven steps: pick a tool, write a brief, build in small loops, test on a phone and publish, with tool data from 404 games.
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How to make a mobile game with AI that runs in a phone browser: touch, screen fit, audio, testing and when to wrap it as an app, with data from 404 games.
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How to make game assets with AI: draw art in code or generate sprites, keep one style, and disclose AI art on Steam and itch.io, with catalog examples.
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Ten prompts to make a game with AI, from a first brief to a bug fix, plus what the tools' own docs say makes a game prompt work.
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Can you sell games made with AI? Yes: what Steam and itch.io ask you to disclose and charge, what US copyright covers, and who owns AI output.
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Vibe coding a game means an AI writes the code while you steer by playing. See what the games in our catalog look like, then follow a step-by-step method.
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Game ideas to vibe code for the browser, from what placed in Vibe Jam 2026: the top 10, genres by rank, twists like voice input and how to scope one.
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Which game jams allow AI code and art, what Vibe Jam 2026 required, what its top entries looked like, and a plan for your own jam game.
Read itOne AI tool at a time, with what its games in the catalog look like.
Claude Code game development, step by step: setup, a first prompt, testing in Chrome and publishing, plus what 169 listed games show.
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Codex game development with OpenAI's coding agent: setup, a first prompt, testing in a browser and publishing, plus what 73 listed games show.
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Cursor game development, step by step: rules, Plan Mode, browser testing and publishing with the AI code editor, plus what 86 listed games show.
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How to make a game with ChatGPT: a one-file game in chat, Codex for bigger ones, plus plans, models and what 5 ChatGPT-made games show.
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Make games with Gemini three ways: Canvas in the Gemini app, AI Studio's Build mode or Antigravity. Steps, prompts, costs and what 24 listed games show.
Read itSkills, MCP servers, AI playtesting, 3D assets, sound, multiplayer and publishing: the craft past the first prompt.
Claude Code skills for game development: a CLAUDE.md that fits, skills for playtests and balance passes, hooks that run your checks, and subagents.
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MCP servers for game development: Playwright and Chrome DevTools for the browser, plus Blender, Godot, Unity, Unreal and Aseprite, set up safely.
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AI playtesting for browser games: a game-state hook, seeded tests, a Playwright smoke test your agent runs, balance bots and phone checks.
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Game feel with AI: 12 techniques to ask your coding agent for by name, from coyote time and hit stop to screen shake, squash and stretch, sound and camera.
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Turn a concept image into a game-ready 3D model: which image-to-3D tool to use, low-poly settings, rigging, glTF optimization and loading it in Three.js.
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AI sound effects for games, plus music: ElevenLabs, Suno, Stable Audio, Lyria and free ZzFX, which plans allow commercial use, and browser playback.
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Make a multiplayer game with AI: the netcode to ask your agent for, Colyseus vs PartyServer vs Playroom Kit, and how to test with two players alone.
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Where to publish an AI-made browser game: your own URL, itch.io, CrazyGames, Poki, Steam or app stores, their AI rules, and how to find players.
Read itTools and engines side by side, on documented facts and catalog counts.
Best AI for game development: Claude Code, Codex, Cursor, Lovable, Antigravity and Bolt compared on models, price and workflow, with data from 404 games.
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Best AI game maker for 2026: Claude Code, Codex, Cursor, Antigravity, Lovable, Bolt and Rosebud compared by type, free option, price and catalog use.
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Three.js, Phaser, PixiJS, Godot, Babylon.js and more compared for vibe coding browser games, with engine counts and jam ranks from 404 AI-made games.
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Claude Code vs Codex for game development: plans, models, browser testing and Unity or Godot support, plus what 169 and 73 listed games show.
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