Action · Roguelike · made with Claude

Eyrie

Catch spirits, feed the shrine, and fend off the obelisk in co-op waves.

Plays in your browser Phone friendly Online multiplayer 2026 Vibe Coding Game Jam: rank 6 of 945
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About Eyrie

Eyrie is a drop-in co-op action roguelike built around waves of enemies. Players catch wandering spirits, carry them to a shrine and feed it, then turn to face the obelisk that threatens the area. Each run alternates between gathering and fighting, and other players can join a session in progress.

The game placed sixth of 945 entries at Vibe Jam 2026 and received the Most Atmospheric award. Its mood is the main draw, with a look and feel compared to Sable and a party-style structure that recalls Guild Wars. It mixes action, adventure, and shooter elements, and it runs in the browser with support for mobile devices.

The creator built it with Claude Code, and the 3D scenes are rendered with Three.js. It was made as an entry for the Vibe Jam 2026 game jam.

How it was made

Most of the code was written by AI. Source: Vibe Jam 2026 submission form.

Evidence: the creator's own account.

AI provider
Anthropic
AI tools
Claude Code
Engine
Three.js
Players
Online multiplayer
Make one like itClaude Code game development: a practical guide

Screenshots

  • Eyrie screenshot 1
  • Eyrie screenshot 2

Questions about Eyrie

Is Eyrie free to play?

Yes. Eyrie runs in your web browser at no cost, with no download or account needed.

Which AI was used to make Eyrie?

Eyrie was made with Claude Code and Claude. Most of the code was written by AI, according to the Vibe Jam 2026 submission form.

Can I play Eyrie on my phone?

Yes. Eyrie supports mobile browsers.

Who made Eyrie?

Eyrie was made by slowchaz. See their profile on GamesByAI for their other games.

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