Model by Anthropic

Games made with Claude Fable 5.1

Boom Brigade lets you shoot away the ground itself, bunkers included, and its creator built it with Claude Code on Claude Fable 5.1.

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Fable 5.1 is Anthropic's model for demanding reasoning and long-horizon agentic work, released September 1, 2026. It extends Claude Fable 5 at the same prices, with stronger long-running agentic coding, multistep research, and document, spreadsheet and slide work. Claude Mythos 5.1 has the same capabilities but is open only to Project Glasswing participants.

Anthropic suggests starting most work on Opus and moving to Fable when results at higher Opus effort still fall short. Fable is the slowest and most expensive current Claude model, at $10 per million input tokens and $50 per million output. It reads text and images, writes text, has a 1M-token context window, and is on claude.ai, in Claude Code and through the API and major clouds.

Canva's head of AI, quoted in the announcement, says it built a rhythm game in Canva Code with real music and on-beat gameplay matched to the level it generated. As of September 2026 it's the newest Fable model, with retirement not sooner than September 1, 2027.

All 3 games made with Claude Fable 5.1

games
3
online multiplayer
33%
top genre
Simulation
top engine
HTML5 Canvas

Games made with Claude Fable 5.1, side by side

What each of the 3 was made with, where it plays and how it placed, as its creator named it.

The 3 games compared
GameMade withEngineGenresPhonePlayersListed
VybeNomad Claude CodeClaude Fable 5.1Grok 4.7 Three.js Simulation No Single Oct 13, 2026
Boom Brigade Claude CodeClaude Fable 5.1 HTML5 Canvas ShooterAction No Single Sep 30, 2026
Bubenjump 2026 Claude CodeClaude appClaude Fable 5.1Claude Opus 5.5 HTML5 Canvas SimulationSports No Online Oct 15, 2026