Roguelike · Strategy · made with AI
Wagon Bones
Roll d12 dice, build scoring hands, and travel the Oregon Trail one leg at a time.
About Wagon Bones
Wagon Bones is a roguelike deckbuilder that swaps playing cards for d12 dice and a poker table for the Oregon Trail. Each travel day you draw eight dice from your pouch, roll them, and lock in up to five as a hand. Pips become miles, and you must hit the mile target before the days run out.
The scoring follows a chips-and-mult model, with equipment that triggers on conditions, trail guides that level up hand types, and one-use supply cards that enhance dice. Equipment effects resolve left to right, so the order you arrange them matters. Between rounds you pick from trail events, visit a shop, and face a boss with a special rule at the end of each leg. Professions and difficulty levels change the starting conditions.
A run covers eight legs from Independence, Missouri to Oregon City, and an endless mode continues past that. The creator says the project was built heavily with AI help, using GitHub Copilot and then Cursor. Dice and card art came from an image model. The game runs in the browser on Phaser.
How it was made
Most of the code was written by AI. Source: AI Browser Game Jam 3 rules (at least half of each game AI-generated) and the itch.io game page.
Evidence: the creator's own account.
- Engine
- Phaser
- Players
- Single player

Controls
- Drag to reorder equipment
Questions about Wagon Bones
Is Wagon Bones free to play?
Yes. Wagon Bones runs in your web browser at no cost, with no download or account needed.
Which AI was used to make Wagon Bones?
Wagon Bones was made with AI. Most of the code was written by AI, according to the AI Browser Game Jam 3 rules (at least half of each game AI-generated) and the itch.io game page.
Can I play Wagon Bones on my phone?
Wagon Bones is built for desktop browsers. It may not work well on a phone.
Who made Wagon Bones?
Wagon Bones was made by voltron2112. See their profile on GamesByAI for their other games.
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