Tower defense · Idle · made with Claude
StarJam
Place defenses and click for income in a tower defense idler hybrid.
About StarJam
StarJam is a strategy game that puts a clicker inside tower defense. You build defenses against incoming threats while generating the resources that pay for them, partly by clicking and partly through passive income. Your attention is split between placing towers and growing the economy behind them.
According to the creator, it was built in Godot with Claude Code, and it finished 205th of 945 in Vibe Jam 2026. The idler half changes the rhythm: instead of waiting out each wave, you have active work to do between placements, like clicking for income, and idle progress keeps building over time.
It suits short sessions as well as longer stretches of upgrading and optimizing, and it is a single-player game that runs in the browser.
How it was made
Most of the code was written by AI. Source: Vibe Jam 2026 submission form.
Evidence: the creator's own account.
- AI provider
Anthropic
- AI tools
- Claude Code
- Engine
- Godot
- Genre
Tower defense,
Idle- Players
- Single player

Questions about StarJam
Is StarJam free to play?
Yes. StarJam runs in your web browser at no cost, with no download or account needed.
Which AI was used to make StarJam?
StarJam was made with Claude Code and Claude. Most of the code was written by AI, according to the Vibe Jam 2026 submission form.
Can I play StarJam on my phone?
StarJam is built for desktop browsers. It may not work well on a phone.
Who made StarJam?
StarJam was made by Gladius79020384. See their profile on GamesByAI for their other games.
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