Strategy · Management and tycoon · made with AI

Dungeon League

Run a dungeon for sixty seconds and keep adventurers alive but nearly dead

Plays in your browser AI Browser Game Jam 4: rank 39 of 125
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All-time rank: #276 of 492 games, from its jam placement until players rate it. How rankings work

About Dungeon League

Each raid lasts sixty seconds, and you score by keeping the adventuring party alive. You open doors, spawn monsters and fire traps, but a party that dies pays nothing, and neither does one that leaves early. Money comes from a party still inside, in combat and badly wounded when the clock stops.

Once monsters are out, you can't recall them. Your one form of mercy is a door: open it behind a losing party so they can retreat, heal and return. The best result is a raid where the healer runs out of mana and nobody quite dies.

Between raids you spend the earnings on another hall, a slime pit or a chest to tempt the greedy. Then the league standings update and the bottom two dungeons are destroyed. You start among twenty dungeons and play ten rounds, aiming to be the last one standing.

On the creator's account, the code and architecture were written by AI, while they handled game design and balancing. The project has a test suite of 445 tests and a decisions log.

How it was made

Source: AI Browser Game Jam 4 rules (most of each game AI-generated) and the itch.io game page. Evidence: the creator's own account.

Code by AI
Part of it
Engine
Unity
Players
Single player
Make one like itBest vibe coding game engine: what AI games use

Controls

  • Click / tap: use a door, spawner or trap
  • Scroll / pinch: zoom
  • Right-drag / two fingers: move the view

Questions about Dungeon League

Where can I play Dungeon League?

On norritt42.itch.io, in a desktop browser. We don't list it for phones.

Who made Dungeon League?

norritt42 made it and entered it in the AI Browser Game Jam 4.

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