Action · Strategy · made with GPT

Clayhistoric

Fight rival clay cavemen and haul resources back to your cave first.

Plays in your browser Phone friendly 2026 Vibe Coding Game Jam: rank 43 of 945
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About Clayhistoric

Clayhistoric is a race to haul resources home, played by clay cavemen. Each side gathers what is scattered around a prehistoric arena and carries it back to its own cave, and the goal is to get it home before the opponents do.

The look is the main draw. The creator missed the handmade charm of The Neverhood, a 1990s clay game, and built this as a nostalgic nod to that style, using Codex and Three.js. It placed 43rd of 945 at Vibe Jam 2026.

Characters can fight to disrupt each other along the way, which gives each round a mild strategic edge. Combat, exploration and the race for resources all feed into it, so choosing what to grab, and when to fight instead of carrying, matters.

How it was made

Most of the code was written by AI. Source: Vibe Jam 2026 submission form.

Evidence: the creator's own account.

AI provider
OpenAI
AI tools
Codex
Engine
Three.js
Players
Single player
Make one like itCodex game development: a practical guide

Questions about Clayhistoric

Is Clayhistoric free to play?

Yes. Clayhistoric runs in your web browser at no cost, with no download or account needed.

Which AI was used to make Clayhistoric?

Clayhistoric was made with Codex and GPT. Most of the code was written by AI, according to the Vibe Jam 2026 submission form.

Can I play Clayhistoric on my phone?

Yes. Clayhistoric supports mobile browsers.

Who made Clayhistoric?

Clayhistoric was made by eylamkeshet. See their profile on GamesByAI for their other games.

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