Action · Adventure · made with Claude

BoneCrawler

Explore a dark gothic world and fight through fast combat in an NES-style action game.

Plays in your browser Phone friendly 2026 Vibe Coding Game Jam: rank 568 of 945
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About BoneCrawler

BoneCrawler looks like an NES game and fights like a character-action one. You explore a dark, gothic world in the manner of classic top-down adventures, then take on enemies in quick, combo-minded combat instead of slow, deliberate swordplay.

The creator, a solo developer, says the code was generated with AI while they directed the scope and tested the results. Claude, ChatGPT and Codex handled code generation and Gemini helped with planning, and the game was built as a reusable engine with an editor that the creator plans to open-source later.

It is openly a tribute to the games that shaped its author. Zelda-like exploration sits alongside the faster combat of Devil May Cry and Ninja Gaiden, all under a gloomy fantasy atmosphere shaped by The Lord of the Rings.

How it was made

Most of the code was written by AI. Source: Vibe Jam 2026 submission form.

Evidence: the creator's own account.

AI provider
Anthropic, OpenAI, Google
Players
Single player
Make one like itMake a game with AI: 10 prompts to copy and adapt

Questions about BoneCrawler

Is BoneCrawler free to play?

Yes. BoneCrawler runs in your web browser at no cost, with no download or account needed.

Which AI was used to make BoneCrawler?

BoneCrawler was made with Claude app, ChatGPT, Codex, Gemini app, Claude, GPT, and Gemini. Most of the code was written by AI, according to the Vibe Jam 2026 submission form.

Can I play BoneCrawler on my phone?

Yes. BoneCrawler supports mobile browsers.

Who made BoneCrawler?

BoneCrawler was made by immagundam. See their profile on GamesByAI for their other games.

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