ZOMBIE DEFENSE PROTOCOL
Place towers to build a killbox that stops waves of zombies and exploding bosses.
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About the game
Hold back 30 waves of zombies with towers you build yourself. Easy comes with 30 lives and 50% extra rewards, Medium has 20 lives, and Hard gives 15 lives and pays 30% less in rewards. Not every tower hits every threat, and mixing tower types matters.
Ten towers, including Gunner, Sniper, Mortar, Minigun, Laser, Frost, Flamer, Tesla, Recon and Cannon. A $50 Gunner that can hit umbrellas. Recon, a support tower that buffs the towers around it, spots invisible enemies, and gets past shields and umbrellas. Zombies with shields or umbrellas, invisible zombies, and crawlers. Every fifth wave, zombies that arrive by car. Bosses that split into swarms on death, so a kill doesn't quite end the fight.
Choose a difficulty, then press Deploy to start. Pick a tower and click open ground to place it. Click a placed tower to inspect, upgrade or sell it. Call the next wave early, and set the speed anywhere from 1x to 10x.
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How it was made
Source: Vibe Jam 2026 submission form. Evidence: the creator's own account.
- Added
- Code by AI
- Most of it
- AI provider
Anthropic
- AI tools
- Claude Code
- Engine
- Three.js
- Genre
Tower defense,
Strategy- Players
- Single player
- Jam
- 2026 Vibe Coding Game Jam, rank 467 of 945

Controls
- Keyboard
- Mouse
- Click ground place tower
- Click tower inspect / sell / upgrade
- Space next wave now
- 1-9, 0 pick tower
- Q / W / E / R / T speed 1x / 2x / 3x / 5x / 10x
Screenshots
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