Strategy · Card · made with Cursor
Smash&Clash
Battle a second player with cards on a compact 3×5 grid in short, tense matches.
About Smash&Clash
Smash&Clash is a two-player card battle fought on a compact 3×5 grid. Players take turns placing and using cards on the board, competing for control of the grid. Matches are built to be short and tense, so a game plays out as a quick burst of tactical decisions rather than a long session.
It was made with Cursor, runs on canvas, and plays online against a second player, on phones and desktops alike. In Vibe Jam 2026 it placed 109th of 945 entries.
Momentum drives the design. Small wins on the board add up, and each move can tip the balance toward one side or the other. The grid is compact enough to keep the options readable, so every placement carries weight, and comebacks stay possible.
How it was made
Most of the code was written by AI. Source: Vibe Jam 2026 submission form.
Evidence: the creator's own account.
- AI tools
- Cursor
- Engine
- HTML5 Canvas
- Players
- Online multiplayer

Screenshots
Questions about Smash&Clash
Is Smash&Clash free to play?
Yes. Smash&Clash runs in your web browser at no cost, with no download or account needed.
Which AI was used to make Smash&Clash?
Smash&Clash was made with Cursor. Most of the code was written by AI, according to the Vibe Jam 2026 submission form.
Can I play Smash&Clash on my phone?
Yes. Smash&Clash supports mobile browsers.
Who made Smash&Clash?
Smash&Clash was made by HarshitKhemani. See their profile on GamesByAI for their other games.
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