Strategy · Tower defense · made with Claude

Rift Warden

Defend a rift or attack it in asymmetric tower defense against players or bots.

Plays in your browser Phone friendly Online multiplayer 2026 Vibe Coding Game Jam: rank 270 of 945
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About Rift Warden

Rift Warden is asymmetric tower defense in which every match lets you pick a side of the rift. As the defender you place towers to stop the incoming waves. As the attacker you send units to break through. Either way, the opponent is another player or a bot.

Claude Code was used to make it, the creator says, with Three.js as the engine, and it placed 270th of 945 in Vibe Jam 2026. The concept is balloon-style tower defense crossed with chess, which gives the strategy a more tactical, board-like feel than a standard wave defender.

The two roles play differently, so the same map can be approached from either direction. A leaderboard tracks high scores, so a run can be replayed to climb the rankings.

How it was made

Most of the code was written by AI. Source: Vibe Jam 2026 submission form.

Evidence: the creator's own account.

AI provider
Anthropic
AI tools
Claude Code
Engine
Three.js
Players
Online multiplayer
Make one like itClaude Code game development: a practical guide

Questions about Rift Warden

Is Rift Warden free to play?

Yes. Rift Warden runs in your web browser at no cost, with no download or account needed.

Which AI was used to make Rift Warden?

Rift Warden was made with Claude Code and Claude. Most of the code was written by AI, according to the Vibe Jam 2026 submission form.

Can I play Rift Warden on my phone?

Yes. Rift Warden supports mobile browsers.

Who made Rift Warden?

Rift Warden was made by taylordoubleu. See their profile on GamesByAI for their other games.

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