Arcade · Casual · made with Claude

Pocket Salvage

Swing a crane, switch tools, and sort scrap into bins before time runs out.

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About Pocket Salvage

Pocket Salvage hands you a swinging crane and a pile of junk. Each round you steer the crane over the pile, pick items up and drop them into the matching bins. A countdown limits every level, and the goal is to sort as much scrap as you can before it hits zero.

Its README names Claude and Codex as the tools, and it runs in the Godot engine as a single-player game.

The crane switches between a magnet and a claw, so each piece of scrap calls for a choice of tool, and the swing turns every grab into a timing test. Across five levels, each with its own weather, the conditions you work in keep changing from one level to the next, on top of the clock.

How it was made

The creator did not say how much code AI wrote. Source: Project README.

Evidence: the creator's own account.

AI provider
Anthropic, OpenAI
AI tools
Claude app, Codex
Engine
Godot
Genre
Arcade, Casual
Players
Single player
Make one like itMake a game with AI: 10 prompts to copy and adapt

Screenshots

  • Pocket Salvage screenshot 1

Questions about Pocket Salvage

Is Pocket Salvage free to play?

Yes. Pocket Salvage runs in your web browser at no cost, with no download or account needed.

Which AI was used to make Pocket Salvage?

Pocket Salvage was made with Claude app, Codex, Claude, and GPT. The creator did not say how much code AI wrote, according to the project README.

Can I play Pocket Salvage on my phone?

Pocket Salvage is built for desktop browsers. It may not work well on a phone.

Who made Pocket Salvage?

Pocket Salvage was made by RaresKeY & Dale Mooney. See their profile on GamesByAI for their other games.

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