Strategy · Roguelike · made with Cursor

Pawnfall

Lead a squad of chess pieces through a roguelike run of tactical battles.

Plays in your browser 2026 Vibe Coding Game Jam: rank 168 of 945
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About Pawnfall

Pawnfall turns chess pieces into a roguelike squad. You build and manage your army, take on tactical encounters one after another, and try to carry it as far as it will go before the run comes to an end.

It draws on four influences: the overland travel and party management of Wartales, the run structure of Slay the Spire, the escalating build-crafting of Balatro and the movement rules of chess. The creator names Cursor as the tool behind this Vibe Jam 2026 entry, which placed 168th of 945 and is rendered in 3D with Three.js.

The pieces move the way you already know, which gives the tactics a readable foundation, and the roguelike framing adds variety from one run to the next. It is a single-player game played in the browser.

How it was made

Most of the code was written by AI. Source: Vibe Jam 2026 submission form.

Evidence: the creator's own account.

AI tools
Cursor
Engine
Three.js
Players
Single player
Make one like itCursor game development: a practical guide

Questions about Pawnfall

Is Pawnfall free to play?

Yes. Pawnfall runs in your web browser at no cost, with no download or account needed.

Which AI was used to make Pawnfall?

Pawnfall was made with Cursor. Most of the code was written by AI, according to the Vibe Jam 2026 submission form.

Can I play Pawnfall on my phone?

Pawnfall is built for desktop browsers. It may not work well on a phone.

Who made Pawnfall?

Pawnfall was made by rnschiehll. See their profile on GamesByAI for their other games.

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