Racing · Arcade · made with AI
Mana Rush
Fly a broom through collapsing crystal caves before your mana runs out.
About Mana Rush
Steer a broom with WASD or the arrow keys and move the camera with the mouse. Fly from seal to seal through a procedural crystal cavern, skim past hazards, and break through the final portal before your mana runs out.
Mana drains as you fly and boost, so each run is a trade between speed and charge. Crystals restore mana, and sanctuaries refill it and anchor your progress. Branching routes, boost gates, and pickups fill the caves.
Runs are timed, with medals, personal bests, splits, and stats for collisions, top speed, and boost time. Finishing a depth sends you into a harder cave and earns Crystal Charge, which pays for permanent upgrades and unlockable hats and brooms with different stat tradeoffs.
Gamepad play is supported. The creator credits Codex for programming, GPT Image 2 for 2D images, Meshy for 3D models, and Suno for music.
How it was made
Source: AI Browser Game Jam 4 rules (most of each game AI-generated) and the itch.io game page. Evidence: the creator's own account.
- Code by AI
- Part of it
- Engine
- Unity
- Players
- Single player

Controls
- WASD / arrows: steer
- Space / E: ascend
- Q: descend
- Mouse: camera
- Left Shift: boost
- R: respawn
- Esc: pause
- M: mute
Screenshots
Questions about Mana Rush
Where can I play Mana Rush?
On netravelr.itch.io, in a desktop browser. We don't list it for phones.
Who made Mana Rush?
netravelr made it and entered it in the AI Browser Game Jam 4.
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