Star Hop: Endless Galaxy

Tap to launch your ship from planet to planet and climb through named sectors.

2 ratings Plays in your browser

Checked working on Oct 16

This one isn't listed for phones.

  • Tap launch from the planet your ship is circling

The game keeps the Esc key, so leave with this button.

Open on the creator's site

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About the game

Your ship circles a planet, then flies toward the next one and has to be caught in its orbit. In this space arcade game, the planets form a column that keeps going.

PERFECT bonuses on some catches, with a combo counter. Hyperdrive bursts that double the points you earn. Rocks drifting through the gaps, and warning notes to hold off until the way is open. Golden crates floating along the route. Named sectors along the climb, with Sector 3 called Emerald Fields. A collection past the score, with 100 pilot cards to gather. Collectible ships that take their cue from famous spacecraft.

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Tap to launch. Until you tap, your ship keeps circling its planet. The game uses one tap as its only input.

Dušan Schnelly drafted the design brief, and an AI agent turned it into a playable prototype overnight. Since then they've built it with several coding sessions running side by side, each on its own branch, while doing the phone playtesting and tuning by hand. Every planet, ship and card, even the logo, is drawn in code, and the sounds are synthesized.

It ranks #213 of 578 games all-time. How rankings work

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How it was made

Source: Creator's submission (issue #86). Evidence: the creator's own account.

Added
Code by AI
All of it
AI provider
Anthropic, Google
AI model
Claude Opus 5.5, Gemini 3.8 Flash
AI tools
Claude Code
Engine
Three.js
Players
Single player

I wrote the design brief and an AI agent built the first playable prototype overnight. Since then I've worked with Claude Code: several sessions in parallel, each on its own branch, writing the TypeScript, three.js rendering and Supabase backend. There are no image or sound files: planets, ships, cards and the logo are drawn in code, sounds are synthesized. By hand I playtest on my phone, decide what goes in and tune the feel. Telemetry and Reddit feedback show where players struggle, and Claude turns that into fixes.

— Dušan Schnelly
Make one like itClaude Code game development, from start to finish

Controls

  • Touch
  • Tap launch from the planet your ship is circling

Screenshots

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