Arcade · Action · made with Claude
SHATTER DRIFT
Hold to shatter through obstacles, release to recombine and collect energy.
About SHATTER DRIFT
SHATTER DRIFT runs on one input. Hold it and your crystal breaks apart to pass through obstacles; let go and the pieces recombine and collect energy. It is an abstract arcade runner through endless procedural space, and a run swings between those two states: shattered and safe, or whole and collecting.
Five biomes, boss waves, and power-ups add variety, and a global leaderboard tracks scores. The game loads at under a megabyte, and custom post-processing shaders and procedural audio with convolution reverb shape the look and sound.
The creator says they built it entirely with Claude Code, to show that one AI tool could produce a polished arcade game from scratch. It has more than 22 game systems, the skyboxes for its five biomes were AI-generated, and Ikaruga and Super Hexagon are the cited inspirations for its risk-and-reward design.
How it was made
All of the code was written by AI. Source: Vibe Jam 2026 submission form.
Evidence: the creator's own account.
- AI provider
Anthropic
- AI tools
- Claude Code
- Engine
- Three.js
- Players
- Single player

Controls
- Hold to shatter
- Release to recombine
Questions about SHATTER DRIFT
Is SHATTER DRIFT free to play?
Yes. SHATTER DRIFT runs in your web browser at no cost, with no download or account needed.
Which AI was used to make SHATTER DRIFT?
SHATTER DRIFT was made with Claude Code and Claude. All of the code was written by AI, according to the Vibe Jam 2026 submission form.
Can I play SHATTER DRIFT on my phone?
Yes. SHATTER DRIFT supports mobile browsers.
Who made SHATTER DRIFT?
SHATTER DRIFT was made by tommyatoai. See their profile on GamesByAI for their other games.
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