Action · Strategy · Roguelike · made with Claude

NanoBreach

Plan and execute tactical hacks in a 3D roguelike where action unfolds as you move.

Plays in your browser 2026 Vibe Coding Game Jam: rank 570 of 945
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About NanoBreach

You plan tactical hacks in NanoBreach, a 3D roguelike where the action unfolds as you move. The creator describes it as a mix of Superhot, Commandos and a hack-style roguelike, so a run asks you to think through positioning and timing before you commit to a move.

It is presented as a next-generation take on a classic roguelike the creator admires. They say many things were changed, and the original serves as inspiration rather than a blueprint. Claude Code and Three.js are behind it, and it ranked 570th of 945 at Vibe Jam 2026.

The hacking theme comes from that older roguelike, and the tactical, squad-style planning comes from the Commandos side, so moves are planned first and executed second. It is a single-player game that mixes action, strategy and roguelike runs.

How it was made

Most of the code was written by AI. Source: Vibe Jam 2026 submission form.

Evidence: the creator's own account.

AI provider
Anthropic
AI tools
Claude Code
Engine
Three.js
Players
Single player
Make one like itClaude Code game development: a practical guide

Questions about NanoBreach

Is NanoBreach free to play?

Yes. NanoBreach runs in your web browser at no cost, with no download or account needed.

Which AI was used to make NanoBreach?

NanoBreach was made with Claude Code and Claude. Most of the code was written by AI, according to the Vibe Jam 2026 submission form.

Can I play NanoBreach on my phone?

NanoBreach is built for desktop browsers. It may not work well on a phone.

Who made NanoBreach?

NanoBreach was made by Josepho. See their profile on GamesByAI for their other games.

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