Strategy · made with AI
GALACTIC SIEGE
Send fleets between star systems and capture the galaxy before the timer runs out.
About GALACTIC SIEGE
Galactic Siege starts with you selecting one of your blue Terran star systems on a procedurally generated map, then clicking a connected node to launch a fleet. Each launch sends half of the selected system's garrison, so every attack leaves the origin weaker.
Fleets travel along hyperspace lanes and fight on arrival. Send more than the defenders hold and the system is captured. Owned systems produce new fleets over time, so early expansion feeds later attacks. The map's connections decide which targets you can reach.
Four modes change the pace. Classic is a 3-minute war. Blitz lasts 2 minutes with doubled production and faster fleets. Conquest awards production bonuses for holding sector majorities. Survival sends enemy waves until the timer ends, and outlasting them is the win.
Some nodes carry structures: fortresses reduce incoming damage, shipyards produce fleets faster, and portals link distant systems. Once per match a random event can hit: a solar storm cuts production, a warp surge speeds fleets, or a nanite bloom raises production for every faction. In the other modes you win by eliminating all alien factions or holding the highest score at time's end.
How it was made
Source: AI Browser Game Jam 2 rules (at least half of each game AI-generated) and the itch.io game page. Evidence: the creator's own account.
- Code by AI
- Part of it
- Genre
Strategy- Players
- Single player

Controls
- Left click blue node: select your system
- Left click connected node: send half the garrison
- Click elsewhere or same node: deselect
Screenshots
Questions about GALACTIC SIEGE
Where can I play GALACTIC SIEGE?
On arkantoskira.itch.io, in a desktop browser. We don't list it for phones.
Who made GALACTIC SIEGE?
ArkantosKira made it and entered it in the AI Browser Game Jam 2.
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