Finger Haunt

Fight off ghosts and rude guests with finger guns across 20 waves.

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Checked working on Oct 17

This one isn't listed for phones.

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About the game

Aim and fire finger guns at ghosts and stubborn guests in a hotel, and you have to survive them.

Twenty waves, each fuller than the last. Slimes that break into several smaller, faster pieces. Four keepsakes chosen out of nine, with upgrades for your favorites. Boss powers, one for each of the toughest holdouts you dismiss. Four different boss fights building toward the Shrine Eye, which the guests save for last. An optional Endless mode, open once the campaign is cleared. Practice to warm up in, and Relaxed, Standard or Nightmare difficulty.

Dodge their ranged attacks, and use the dash to get clear of trouble. Time your jump to escape ground attacks, since it runs on a cooldown. Play with a mouse and keyboard.

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How it was made

Source: Rosebud AI. Evidence: seen directly in the project history (see the source ).

Added
Code by AI
Most of it
AI tools
Rosebud AI
Players
Single player
Make one like itHow to make a 3D game with AI, using Three.js
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Questions

Who made Finger Haunt?

Jason made it. They also made Camo Chameleon and Six Midnight Shifts. Their profile here lists all 3 games.

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