Strategy · Simulation · made with Claude

Brew Boss

Build up a cafe from a small start into a thriving business.

Plays in your browser 2026 Vibe Coding Game Jam: rank 73 of 945
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All-time rank: #71 of 477 games, from its jam placement until players rate it. How rankings work

About Brew Boss

Brew Boss is a cafe management game where the player builds a business from the ground up. The goal is to grow a small cafe into a full empire, combining strategy decisions with the day-to-day simulation of running a shop.

The creator cites The Sims 2 and Dave the Diver as partial inspirations, which points to a mix of life-sim charm and business-management loops. It renders in 3D in the browser and was entered in Vibe Jam 2026, where it placed 73rd among 945 entries.

According to the creator, the game was built with Claude Code, and its 3D scenes are drawn with Three.js. It was made as a jam entry, so the scope is compact and focused on the core cafe-building idea.

How it was made

Source: Vibe Jam 2026 submission form. Evidence: the creator's own account.

Code by AI
Most of it
AI provider
Anthropic
AI tools
Claude Code
Engine
Three.js
Players
Single player
Make one like itClaude Code game development: a practical guide

Screenshots

  • Brew Boss screenshot 1
  • Brew Boss screenshot 2

Questions about Brew Boss

Where can I play Brew Boss?

On lukeswissman.github.io, in a desktop browser. We don't list it for phones.

Which AI was used to make Brew Boss?

lukeswissman built it with Claude Code and Claude, according to the Vibe Jam 2026 submission form. AI wrote most of the code.

Who made Brew Boss?

lukeswissman made it and entered it in the 2026 Vibe Coding Game Jam. You can find them on X as @lukeswissman.

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