Action · Survival · made with Claude

SlaughterDome

Survive enemy waves in a shrinking dome, building walls and capturing flags.

Plays in your browser Phone friendly Online multiplayer 2026 Vibe Coding Game Jam: rank 183 of 945
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About SlaughterDome

SlaughterDome is arena survival inside a dome that keeps closing in. You fight waves of enemies while the safe area contracts, pushing everyone toward the center, and a run can be played solo or shared with others in co-op.

Three ideas share the arena. The shrinking circle comes from battle royales. Walls go up on the fly for cover and to block enemies, and flag captures in the spirit of classic arena shooters give the fighting a goal beyond staying alive. The creator states it was made with Claude Code on Three.js, and it came 183rd of 945 in Vibe Jam 2026.

So each wave asks two things at once: where to put up walls, and when to push for a flag while the dome keeps shrinking around you.

How it was made

Most of the code was written by AI. Source: Vibe Jam 2026 submission form.

Evidence: the creator's own account.

AI provider
Anthropic
AI tools
Claude Code
Engine
Three.js
Players
Online multiplayer
Make one like itClaude Code game development: a practical guide

Questions about SlaughterDome

Is SlaughterDome free to play?

Yes. SlaughterDome runs in your web browser at no cost, with no download or account needed.

Which AI was used to make SlaughterDome?

SlaughterDome was made with Claude Code and Claude. Most of the code was written by AI, according to the Vibe Jam 2026 submission form.

Can I play SlaughterDome on my phone?

Yes. SlaughterDome supports mobile browsers.

Who made SlaughterDome?

SlaughterDome was made by 3xhuman. See their profile on GamesByAI for their other games.

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