Action · Simulation · made with Claude
SkyRescue
Pilot a rescue helicopter to pull trapped survivors out of disasters before time runs out
About SkyRescue
SkyRescue is a helicopter flight game built around emergency extractions. You take the controls of a rescue chopper and fly into a series of disaster scenes, reaching trapped survivors and bringing them out before the clock expires. Each mission is a race between careful flying and the time limit.
The scenarios change the setting from level to level: burning buildings, mountain cliffs, flooded suburbs, highway pileups, and arctic blizzards. Each location asks for a different approach to getting close to the people who need help, which keeps the flying from settling into one routine.
The game was made for Vibe Jam 2026 and runs in 3D in the browser with Three.js. The creator says it was built with Cursor and Claude, and it is playable on mobile as well as desktop.
How it was made
Source: Vibe Jam 2026 submission form. Evidence: the creator's own account.
- Code by AI
- Most of it
- AI provider
Anthropic
- AI tools
- Cursor, Claude app
- Engine
- Three.js
- Genre
Action,
Simulation- Players
- Single player

Screenshots
Questions about SkyRescue
Where can I play SkyRescue?
On skyrescue.vercel.app, in a browser on a computer or a phone.
Which AI was used to make SkyRescue?
marscole76 built it with Cursor, Claude app, and Claude, according to the Vibe Jam 2026 submission form. AI wrote most of the code.
Who made SkyRescue?
marscole76 made it and entered it in the 2026 Vibe Coding Game Jam. You can find them on X as @marscole76.
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