Puzzle · Arcade · made with Cursor

Pop Tiles

Find and pop sets of three matching tiles to chase a high score.

Plays in your browser Phone friendly 2026 Vibe Coding Game Jam: rank 650 of 945
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All-time rank: #516 of 528 games, from its jam placement until players rate it. How rankings work

About Pop Tiles

Pop Tiles is a match-3 puzzle game built around speed. Players scan the board for sets of three identical tiles and pop them, one match after another, trying to stay ahead of the line while the score climbs. Play continues without a fixed end, so each run is about how long you can keep up.

The pace is quick and the focus is on reflexes as much as pattern spotting. Spotting a match fast matters more than planning many moves ahead, which gives the familiar match-3 idea a score-attack feel. The game runs on mobile as well as desktop.

The creator saw an ad for a similar game, liked the concept, and built this version from scratch so it would be free for everyone to play. It was made with Cursor and Phaser, and was entered in Vibe Jam 2026.

How it was made

Source: Vibe Jam 2026 submission form. Evidence: the creator's own account.

Code by AI
Most of it
AI tools
Cursor
Engine
Phaser
Genre
Puzzle, Arcade
Players
Single player
Make one like itCursor game development: a practical guide

Screenshots

  • Pop Tiles screenshot 1
  • Pop Tiles screenshot 2

Questions about Pop Tiles

Where can I play Pop Tiles?

On pop-tiles.vercel.app, in a browser on a computer or a phone.

Which AI was used to make Pop Tiles?

mazino213 built it with Cursor, according to the Vibe Jam 2026 submission form. AI wrote most of the code.

Who made Pop Tiles?

mazino213 made it and entered it in the 2026 Vibe Coding Game Jam. You can find them on X as @mazino213.

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