Simulation · Casual · made with Claude
Fishing
Sail the open sea, cast lures for fish and spend coins on new lures.
About Fishing
Fishing is a 3D game set on the open sea, and the title is the whole pitch. You sail a boat across the water, stop to cast a lure and try to hook a fish. Each catch earns coins, and those coins carry over into the next stretch of fishing instead of resetting.
The coins go toward new lures, and that closes the loop: sail out, cast, catch, upgrade and head back out. Each new lure is a reason to go out again. You fish alone, at a relaxed pace, with the attention on exploring the water and casting.
The creator's README lists Cursor, Claude and Grok as the tools behind it. Three.js renders the sea, the boat and the fishing as real-time 3D graphics in the browser.
How it was made
The creator did not say how much code AI wrote. Source: Project README.
Evidence: the creator's own account.
- AI tools
- Cursor, Claude app, Grok app
- Engine
- Three.js
- Genre
Simulation,
Casual- Players
- Single player

Questions about Fishing
Is Fishing free to play?
Yes. Fishing runs in your web browser at no cost, with no download or account needed.
Which AI was used to make Fishing?
Fishing was made with Cursor, Claude app, Grok app, Claude, and Grok. The creator did not say how much code AI wrote, according to the project README.
Can I play Fishing on my phone?
Fishing is built for desktop browsers. It may not work well on a phone.
Who made Fishing?
Fishing was made by ChecaSEO. See their profile on GamesByAI for their other games.
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