RPG · Strategy · made with Cursor

Destined Heroes Tactics

Command a squad of unique heroes in turn-based battles won by tactics alone.

Plays in your browser Phone friendly 2026 Vibe Coding Game Jam: rank 484 of 945
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About Destined Heroes Tactics

Destined Heroes Tactics is a single-player lite tactical RPG where battles are won by planning, not luck. You lead a squad of unique heroes across the battlefield turn by turn, positioning each unit and choosing its actions to defeat the other side.

The design draws on a love of chess and on tactical RPGs like Fire Emblem. It was built with Cursor in Unity and ranked 484th of the 945 entries at Vibe Jam 2026, and the battles fit on a phone screen as well as a desktop one.

Because each hero is unique, the team you build shapes how you approach a fight. Careful positioning and reading your opponent count for more than random rolls, so every move is a decision you can reason about.

How it was made

Most of the code was written by AI. Source: Vibe Jam 2026 submission form.

Evidence: the creator's own account.

AI tools
Cursor
Engine
Unity
Genre
RPG, Strategy
Players
Single player
Make one like itCursor game development: a practical guide

Screenshots

  • Destined Heroes Tactics screenshot 1

Questions about Destined Heroes Tactics

Is Destined Heroes Tactics free to play?

Yes. Destined Heroes Tactics runs in your web browser at no cost, with no download or account needed.

Which AI was used to make Destined Heroes Tactics?

Destined Heroes Tactics was made with Cursor. Most of the code was written by AI, according to the Vibe Jam 2026 submission form.

Can I play Destined Heroes Tactics on my phone?

Yes. Destined Heroes Tactics supports mobile browsers.

Who made Destined Heroes Tactics?

Destined Heroes Tactics was made by WillifordBlake. See their profile on GamesByAI for their other games.

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