Action · made with Claude

Containment

Fight a shared boss alongside strangers, each in your own solo instance.

Plays in your browser Phone friendly Online multiplayer 2026 Vibe Coding Game Jam: rank 127 of 945
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About Containment

Containment is one boss fight shared by everyone who plays it. Each player fights alone in a separate instance, but all of them damage the same shared health bar, so a solo run still adds to a larger effort.

The creator wanted to see whether strangers online could defeat something together without talking to each other. A narrative runs underneath the fight and explains why the AI has to be contained, and the game was built with Claude Code on Three.js. It placed 127th of 945 at Vibe Jam 2026 and plays on phones as well as desktops.

When the boss finally falls, it comes back stronger. That sets up an escalating loop for the whole player base, where each win makes the next fight harder for everyone.

How it was made

Most of the code was written by AI. Source: Vibe Jam 2026 submission form.

Evidence: the creator's own account.

AI provider
Anthropic
AI tools
Claude Code
Engine
Three.js
Genre
Action
Players
Online multiplayer
Make one like itClaude Code game development: a practical guide

Questions about Containment

Is Containment free to play?

Yes. Containment runs in your web browser at no cost, with no download or account needed.

Which AI was used to make Containment?

Containment was made with Claude Code and Claude. Most of the code was written by AI, according to the Vibe Jam 2026 submission form.

Can I play Containment on my phone?

Yes. Containment supports mobile browsers.

Who made Containment?

Containment was made by daicandev. See their profile on GamesByAI for their other games.

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