Ashes of Meridian

Build a base, win the fight and carry your upgrades on until one defeat ends the run.

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Checked working on Oct 17

This one isn't listed for phones.

5.0 from 3 ratings
  1. 5 stars, 3 ratings
  2. 4 stars, 0 ratings
  3. 3 stars, 0 ratings
  4. 2 stars, 0 ratings
  5. 1 star, 0 ratings

5.0 from 3 ratings this month

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About the game

Ashes of Meridian has you land with your workers, build your own HQ and win the battle, then pick an expedition bonus and move on to the next world. It's real-time strategy inside a roguelite run, so a single defeat ends the whole expedition.

Three factions. Six kinds of landscape, with every expedition map grown from a seed. A fixed loadout of four commands for each run. Civilization buildings that grow on their own and carry upgrades into later battles. Bonuses that stack across every world you clear in a run. A Codex with the story and every faction, unlocked or not.

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Drag with one finger or the right mouse button to move the camera, and turn it with two fingers or the middle button. Pinch or scroll to zoom. Tap or left-click to select, drag to grab several units, then tap a target or right-click to give an order.

mktcode likes StarCraft and wanted a simpler version for long bathroom breaks. They say they couldn't stop prompting once they'd started and spent their entire usage limit on it for a week, all without looking at the code once.

By their own account it's still a prototype, and the core gameplay and the upgrades through civil buildings need a lot more refinement.

It ranks #195 of 578 games all-time. 5.0/5 from 3 ratings. Ratings as of Oct 17, 2026, 05:00 UTC. How rankings work

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How it was made

Source: Creator's submission (issue #147). Evidence: the creator's own account.

Added
New
Code by AI
All of it
AI provider
OpenAI
AI model
GPT-6.1 Sol, GPT-6 Astra
AI tools
Pi
Genre
Strategy
Players
Single player

I like Starcraft and wanted to have a simplified version for longer toilette sessions. Then I couldn't stop prompting and spending my entire usage limit on it for a week. The core gameplay and upgrade mechanics via civil buildings still needs a lot of refinement but I didn't expect to get that far without looking and the code once. I do have some experience as a developer though. I know where the bottlenecks are and what to ask an LLM. Any positive feedback will definitely keep me from getting bored quite so soon.

— mktcode
Make one like itAI sprite animation for a character you can play

Screenshots

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